Roma Game Jam 2026: 48 Hours, 14 Video Games and the Best Game Award for AANT Students

For 48 hours, the Academy’s spaces in Rome became a hub for experimentation and game development, bringing together students, professionals and gaming enthusiasts. Two days and two nights of creativity, collaboration and exchange, during which participants, some even staying overnight at AANT, took on the challenge of turning a shared theme into a playable video game.

Supported by mentors, faculty members and external professionals, the teams developed 14 original video games, combining creative, technical and design skills. The projects were evaluated by both participants and an independent jury consisting of Cristina Nava, co-founder of Day 4 Night Studios and former Ubisoft producer; Lorenzo Ceccotti (LRNZ), comic book artist and visual artist; Diego Sacchetti, founder of Morbidware and creator of The Textorcist; Francesco Sapio, founder of Red Hog Studio; and Arcadia Café, a platform dedicated to video game commentary and criticism.

The Best Game Award went to a team made up entirely of first-year and early-stage AANT students, who stood out in a competition that also welcomed industry professionals. This achievement highlights the students’ talent and their ability to turn knowledge and skills into a tangible project through creativity, experimentation and teamwork.