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Introduction
The second year of the Graphic Design course consolidates and expands the teachings
of the first year. All the notions previously absorbed take shape and are strengthened
and expressed through deeper, more complex subject areas. Students tackle design
projects that challenge their planning and execution capacity on a technical level.
They also develop advanced software skills and acquire new abilities in the digital domain.
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Brand Design
40 hours - 4 cfa - 2nd Semester
Beginning with a study of signs and symbols, students work through the various stages in the creation
of a trademark/logo. Through group and individual exercises, they deal with the basic steps such
as briefings, brainstorming, conception of strategy and design, the process of synthesis, colour choices,
optimisation, and presentation. Later on, students will define the design and practical methods
for the development of the visual identity of an entity, i.e. the adaptation of a trademark for the various
communications media and the definition of the operating manual that governs its use.
Teachers:
Ana Gabriela Llarin
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CD Packaging
40 hours - 4 cfa - 2nd Semester
The module in Music Communication consists of the design and production of two CDs.
In the first brief, students design and create a CD in its classic form, focusing on the creative aspect.
The second brief involves the task of developing an unconventional packaging design
and an integrated communications approach.
Teachers:
Rossana Quarta
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Art Direction 2
40 hours - 4 cfa - 2nd Semester
The study of Art Direction in the second year focuses on the "advertising campaign". It starts with
an analysis of the brief to understand its aim, who writes it and how, what it consists of,
and the importance of each element it is made up of. There is also an elucidation of the marketing
concepts linked to advertising: awareness, consideration, repurchase and loyalty.
Further investigation is made into topics such as planning and strategic planning, human
and consumer insight, and product positioning. Students learn to recognise and process the creative
concept, applying it to various media and planning all aspects of the campaign. The module aims to
convey an integrated approach to communication, which is expressed in the creative phase with art
and copy tasks to be tackled
in pairs. Students will have the opportunity to explore every stage of the advertising process, from
the rough draft to the meeting with the Creative Director. They will also learn how to effectively pitch
their ideas to the customer.
The last stage in the process is production: students will analyse the role of project managers
and producers. They will learn how to manage resources, available technologies, timeframes
and costs right up to the broadcast/online posting stage. During the module they analyse key case
studies in the press, TV, web, digital, and social networking platforms.
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Editorial Graphic
40 hours - 4 cfa - 1st Semester
The aim is to characterise the editorial graphics designer as a cultural operator and provide
the theoretical and practical inputs for an understanding of how graphic designer, publisher and author
relate to each other. The module provides the theoretical and practical building blocks required
for the design and management of an editorial product and analyses each individual stage in the process.
Students learn to design and create covers and book pages, create the layout for illustrated articles
and essays, and undertake the complete graphic design of a magazine or periodical.
Teachers:
Giancarlo D’Orsi
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Type Design/Fontlab
40 hours - 4 cfa - 1st Semester
The module will provide a solid basis in type design and will allow the student to handle a font design
task. Teaching will cover the design of a title font in capital letters and related numbers, accented letters
and punctuation marks, first on paper then in digital format. In addition to this, students will develop
a presentation project of the specimen font for print and video. The module also provides an overview
on the history of the specimen and how it relates to trends in visual communication and technical
innovations in typography.
Students will explore Fontlab, the professional software used for the digitisation of typographic
characters. In addition, they learn the basics of digitisation, from the scanning of designs on paper
to font generation.
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Interface e Interaction Design I
60 hours - 6 cfa - 1st and 2nd Semester
The design of the web interface is analysed throughout its evolutionary journey: the design
of the interface, the grids and layout, the design and ergonomics of the navigation tools,
and the management of multimedia. Students develop expanded design skills: solid foundations of visual
culture, formal attention, mastery of perceptual processes, and an ability to manage compositional
and chromatic aspects.
The aim of the module is to provide students with the skills to be able to design and implement creative
and usable digital experiences, always placing the user for whom the experience was designed
at the centre.
All phases of the creative process will be addressed, starting from the study of the User Experience,
sketch and wireframing, right up to the interface design.
Students will be provided with the appropriate means to deal with all the steps in the design procedure:
how to carry out the preliminary analysis, the moodboard, best practices for user experience,
and the optimal use of software for design and prototyping. At the end of the module, a responsive site
including the main pages will be completed.
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Computer Graphic 2
Photoshop - InDesign - Illustrator - 100 hours - 10 cfa - 1st and 2nd Semester
The module covers the main software applications used in Graphic Design.
Photoshop. The course deals with topics related to image correction and processing and with
the preparation of a project for web layout. The goal is to provide guidelines for students to be able
to develop an entire project in a complex and structured way, with particular reference to image
management techniques, colour correction, and the professional optimisation of works for printing
and for the web.
InDesign. The new realities of work require designers who are able to quickly and precisely design layouts,
commercial layouts, and books or magazines, whilst paying attention to both the creative and executive
components in the printing and set-up phases. This course aims to teach students to effectively manage
the software by enabling them to follow all the steps that lead up to the completion of an editorial
product, from the creation of the design to the letterpress printing, including through guided tours
in typography.
Illustrator. The aim of the course is to implement the teaching received during the first year of the course
by providing advanced knowledge of drawing operations and preparing files for printing.
Software: Photoshop, Indesign, Illustrator.
Teachers:
Fabio Timpanaro
- Gaetano di Mambro
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Web Design
40 hours - 4 cfa - 2nd Semester
The module aims to provide the necessary skills for fruitful and professional use of graphics software
to create web content. The aim is to create pages and hypertexts that are accessible on the web through
the most common browsers. During the academic year, students learn web computing and all they need
to know in order to use Dreamweaver. The final test is the design and realisation of a website.
Software: Dreamweaver, Brackets, mamp, Xampp.
Teachers:
Giovanni Sagnotti
- Domenico Ceravolo
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Web Content e Web Marketing
24 hours - 4 cfa - 2nd Semester
Students tackle the subject of content usability and architecture from a design standpoint, assessing
semantic structure and text, with the aid of practical activities.
The module includes illustration of the SEO positioning techniques and strategies, the latest innovations,
and the key knowledge to obtain top positions on Google, Yahoo and Bing.
The aim of the module is to teach the principles of web marketing, the functioning of search engines,
and the insider knowledge of how to create effective AdWords, Facebook and remarketing campaigns.
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History of New Media
24 hours - 4 cfa - 2nd Semester
The main objective of the module is to provide the skills necessary to understand and ride the changes
that have occurred within advertising communication in recent years, strongly influenced
by the advent of new technologies and digital marketing. After reviewing the salient features
of the evolution of advertising culture in Italy and abroad from the post-war period onwards, the module
focuses on the importance and role of new media in the contemporary cultural scenario. Particular
attention is given to the analysis of the ways in which the media have modelled and modified methods
of communication, exchange, and access to information as well as their role in mediating interpersonal
relationships.
Teachers:
Gianna Angelini
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Style and History of Art and Costume
24 hours - 4 cfa - 2nd Semester
We are currently witnessing the progressive erosion of the boundaries between the various creative
disciplines.
Graphics, Photography, Digital, Design, Street Art, Typography, Music, and Cinema are increasingly
characterised by greater fluidity and interconnections. The professions related to these areas require
an ability to mix skills and languages that were not required in the past.
The fact of seeing the overall picture can be a strength and can facilitate the contribution of added value
to creative thought and executions. The aim of the module is to provide as broad a picture as possible
of the evolution and current state of Italian and international visual culture, through an innovative path
of analysis and research. In this way, stude
Teachers:
Renato Fontana
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Digital Information and Communications Law
24 hours - 4 cfa - 1st Semester
We are currently witnessing the progressive erosion of the boundaries between the various creative
disciplines.
Graphics, Photography, Digital, Design, Street Art, Typography, Music, and Cinema are increasingly
characterised by greater fluidity and interconnections. The professions related to these areas require
an ability to mix skills and languages that were not required in the past.
The fact of seeing the overall picture can be a strength and can facilitate the contribution of added value
to creative thought and executions. The aim of the module is to provide as broad a picture as possible
of the evolution and current state of Italian and international visual culture, through an innovative path
of analysis and research. In this way, stude