Interaction and UX/UI Design

First-Level Academic Diploma in New Technologies for the Arts – DAPL08, equivalent to an Italian Bachelor’s degree (L-3).

 

Does shaping digital experiences and the way people interact with technology come close to your idea of happiness?

This three-year, 180-credit course trains Digital and Interaction Designers: professionals who work at the intersection of art, design and technology. They conceive, prototype and produce artefacts, content, services and environments in which digital technologies, multimedia languages and the ways people behave and interact come together within a single design vision.

The course prepares independent professionals with solid design, methodological and technological skills, capable of managing the entire development process: from research and concept development to prototyping and final implementation.

With a broad, interdisciplinary outlook, graduates can collaborate effectively with specialists from different fields and take on the coordination of multidisciplinary teams, bringing creative, technological and design expertise together.

“An independent, well-rounded professional with an exceptional ability to integrate different forms of expertise.”

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MMode:In presenza - Full time

tTitle:User Experience & User Interface – Interaction Design

dDuration:3 anni

IStart:Ottobre 2027

LLanguage:Italiano

CCredits:180 CFA

Digital and Interaction Designers: What They Do

Digital Designer

Designs digital artefacts, content and communication systems, grounded in design culture and multimedia languages: dynamic visual systems, interactive content, digital storytelling and communication environments that extend across multiple channels and devices. Manages the entire process, from research to implementation.

In simple terms: gives shape to digital content and systems: how they look, tell stories and behave over time and across different devices.

Where they work: tech companies, digital agencies, start-ups, digital branding studios and public-sector organisations, particularly on accessibility and digital services.

“Designs and develops digital systems around the way people use them.”

Interaction Designer

Designs behaviours and relationships between people, objects, environments and systems, with a scope that extends well beyond the screen: interactive installations, responsive environments, connected objects, exhibition spaces, wearables and immersive experiences. Uses electronics and code as design tools, managing the entire process from research to final implementation.

In simple terms: designs what an object or space does when someone uses it, moves through it or wears it.

Where they work: museums and cultural institutions, events and brand experiences, retail, live entertainment, research and innovation, and cultural heritage projects.

“Designs relationships between people, technologies and environments.”

 

Digital and Interaction Designers: What They Do Not Do

Digital Designer

What it is not: this is not simply a UX/UI course. Interface design is one of the skills it develops, not what defines it. A Digital Designer is not a graphic designer who merely uses digital tools, nor a software developer. Code and software are tools for design, not the final goal.

Interaction Designer

What it is not: an Interaction Designer is neither an engineer nor a computer scientist. Electronics and code are used as design materials to build and orchestrate interactive systems, not to develop their underlying technology at an engineering level.

Nor is this a purely artistic role: it responds to concrete professional needs across a wide range of sectors.

 

One Diploma, Many Professions

Students share a common first year and choose their pathway after the first semester of the second year. Both profiles open up concrete professional opportunities and complement one another; they are not competing alternatives.

“Two professional pathways built on a shared foundation. You do not have to choose from day one.”

Through collaborations with other courses, workshops, events, competitions, festivals and external partners, students develop a cross-disciplinary outlook and the ability to work as independent designers, professionals who connect different forms of expertise and future coordinators of complex design processes.

Digital Designer

Designs digital content, products, services and communication systems, with particular attention to user experience, interfaces and digital ecosystems.

May work as an independent professional or collaborate with:

  • Web agencies, designing websites and digital applications
  • Digital branding studios and agencies
  • Software companies and digital start-ups
  • Public-sector organisations, working on digital accessibility and inclusion projects

Interaction Designer/ IxD

Combines electronic technologies and digital content to create interactive experiences. Designs immersive environments from initial concept to final implementation, connecting people, physical spaces and digital content.

The role sits at the intersection of art, design and technology.

Typical projects and professional fields include:

  • Multimedia installations and interactive exhibitions
  • Interactive systems for educational and public-engagement environments
  • Digital exhibition projects for trade fairs and commercial campaigns
  • Immersive environments for cultural heritage interpretation and engagement
  • Installations for live performance and the performing arts, including light mapping, projections and digital art
  • Research and development projects in interaction design and digital media

Media Designer

Designs and develops digital media, integrating sound design, motion graphics and digital storytelling techniques to create coherent narratives and engaging experiences.

May work independently or collaborate on:

  • Video and motion graphics campaigns for product or service launches
  • Storytelling formats for digital platforms
  • Cross-media storytelling projects for events or exhibitions
  • Multimedia communication campaigns in design, art, culture and retail
  • Interactive narrative environments supporting learning platforms

Creative Technologist

Develops creative solutions across design, communication and digital media. Combines creative expertise with technological know-how, enabling effective collaboration within multidisciplinary project teams.

Professional settings and projects may include:

  • Creative agencies and digital communication studios
  • Phygital branding projects connecting physical and digital experiences
  • Site-specific installations for events and commercial campaigns

Digital Fabrication & Rapid Prototyping Expert

Designs and produces physical, functional and interactive prototypes. Combines digital fabrication technologies, rapid prototyping methods and electronic prototyping techniques to bring ideas into the real world quickly and test them.

May work independently or collaborate with:

  • Product and industrial design studios
  • Digital fabrication laboratories, FabLabs and makerspaces
  • Research and development centres working on innovative products and services

Teacher coordinator

Emanuele Tarducci

Architect and Interaction designer

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